A Digital Strategy Podcast
Figma Config 2025 Review: Was It Worth the Trip?
Episode Summary
Config 2025 is over, and Symon, Marcello, and John are back to debrief. Before the trip they rated it a six and a seven. Did it hold up? In this follow-up episode, the team unpacks Figma Config 2025 from the ground: what the conference is actually like at 10,000-person scale, why the AI overload was real but Figma smartly let agents take a backseat in the keynote, and the talks that genuinely stuck with them. They get into Waymo's psychoacoustics, street art as a living design system, low-tech lessons from the 2000s, Anthropic on language as design, and a Stripe designer's case for density. Then they close with a final rating. A two-part Config preview and follow-up. This is part two.
Episode Notes
π‘ Key Topics:
- What Config is really like in person, and why Toronto has no local equivalent (RGD, Tech Week, Web Summit gaps)
- AI fatigue at the conference, and audiences literally clapping when a talk wasn't about AI
- Why Figma let agents take a backseat in the keynote, unlike last year's AI-heavy product slate
- John on the new production and motion features, and where designers will push them
- Anna O on UX for robots and seniors, plus the idea that taste comes from the people you're responsible for
- Ella Rochelle Lawton on street art as a design system, and real data on murals improving communities
- The Waymo talk: designing for a driverless car and using the note E for calmness (psychoacoustics)
- Jezebel DC's "low-tech" talk: why 2000s design was better before attention became the product, with Lego and Animal Crossing as case studies
- Chelsea Larson (Anthropic) on language as design, prompts as UX, and AI as cars rather than the Industrial Revolution
- A Stripe designer (Matthew) on density in design and the ink-to-meaning ratio, plus "prove the question is a bad idea before dismissing it"
- The post-conference verdict versus the pre-trip guesses
π Chapters:
- 0:06 β Back from Config: first impressions
- 0:51 β Conference scale, and why Toronto has nothing like it
- 2:18 β Was it AI overkill? First day vs. second day
- 3:07 β Why Config is valuable: industry direction and art-based talks
- 3:44 β AI burnout and the crowd clapping for non-AI talks
- 4:14 β Why Figma let agents take a backseat this year
- 5:00 β John on the product release: production and motion
- 5:47 β Favorite talks begin
- 6:47 β Anna O: UX, robots, and design for seniors
- 7:43 β "Taste comes from the people you're responsible for"
- 9:01 β Ella Rochelle Lawton: street art as a living design system
- 10:14 β The Waymo talk and psychoacoustics (the note E)
- 12:10 β Jezebel DC: low-tech lessons from the 2000s
- 13:11 β Lego, Animal Crossing, and designing without dependency
- 14:53 β Chelsea Larson (Anthropic): language as design
- 16:25 β AI as cars, not the Industrial Revolution
- 18:50 β The Stripe density talk and the ink-to-meaning ratio
- 21:45 β "Prove the question is a bad idea before dismissing it"
- 23:33 β The secret second talk: too much talking about craft
- 24:40 β Final ratings: 9, 9, and 9.5
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